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Distributed Simulation Engine of the SSG |
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Distributed Command and Control Systems |
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Our distributed Object Management Framework is a complete development environment based on the concepts of Distributed Multi Agent Systems in which a common data repository is maintained in a shared memory whose replication is software controlled leading to a Partial Reflected Share Memory.. |
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Our Distributed Object Management Framework enables simple development in a Pure C++ development environment allowing huge systems flexibility. The main features of our framework include: |
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Dynamically configurable system deployment independent of the development scheme |
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Real time Agent/Model immigration between computation nodes |
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Agents can be executed as standalone or packed into Agent Communities |
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Multi Process, Multi-thread architecture is supported |
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Main Core features: |
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Common API to all data stored
Simultaneous read/write capability for multi-agent data sharing
Inter-Process and Inter-application messaging
Agent Activation methods; Periodic, Event activation, or Combined
Notification Engine providing data and generating events to the Agents
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Real-time situation logging |
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Controlled situation replay enabling partial system execution as well as complete replay for system analysis |